Scrim Rules
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Scrim Rules
Game Limitations:
Riot Shields:
There will be only (1) riot shield per team which also includes if a player picks up a riot shield off the ground. Any team caught using more than 1 riot shield will automatically forfeit the match and other penalties could be applied. Captains make your players aware of this.
Launchers:
Launchers at this time will not be allowed. Any player caught using a launcher will forfeit the match for their team.
Stun Grenades:
Stun Grenades at this time will not be allowed. Any player caught using a stun grenade will forfeit the match for their team.
SHotgun Restriction:
All automatic shotguns (M1014, AA-12, Striker) including the double-barrel Ranger are not allowed in competition play. Any player caught using a prohibited shotgun will forfeit the match for their team.
The only shotguns allowed for competition play are:
SPAS-12
Model 1887
Riot Shields:
There will be only (1) riot shield per team which also includes if a player picks up a riot shield off the ground. Any team caught using more than 1 riot shield will automatically forfeit the match and other penalties could be applied. Captains make your players aware of this.
Launchers:
Launchers at this time will not be allowed. Any player caught using a launcher will forfeit the match for their team.
Stun Grenades:
Stun Grenades at this time will not be allowed. Any player caught using a stun grenade will forfeit the match for their team.
SHotgun Restriction:
All automatic shotguns (M1014, AA-12, Striker) including the double-barrel Ranger are not allowed in competition play. Any player caught using a prohibited shotgun will forfeit the match for their team.
The only shotguns allowed for competition play are:
SPAS-12
Model 1887
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